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I have been making Computer Graphics professionally for roughly the past 19 years. I have always been interested in CG and created it since my first Apple][+. I then went on to the cube they called the Macintosh, then IBM PC's, Amigas, and then back to PC's. I have worked as a 2D Paintbox Artist, Concept Artist, 2D/3D Animator, 3D modeler, Texture Artist, and Art Manager. And in each of these jobs I kept work on time and on budget while delivering high quality work.

Creating CG is what I love to do. It is my passion, and I would like to do it for you. I look forward to managing your Art Team, creating 3D models and texturing them, painting textures for your models, creating concepts and implementing them, or all of the above.

I mainly use 3D Studio Max, Photoshop, and good old fashioned analog pencils and paper. I have other programs and tools, but these are the major items I use. I have used many proprietary tools and programs so I can easily adapt to your work environment.

Please feel free to contact me to discuss all of your Art needs.