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iRacing.com:

This is an internet based Racing Simulation Company. The work is from 2005 to present.

 

 

This is a shot to show you the infield terrain and population that you would see while driving. I was responsible for most of what you see here. I revised the terrain geometry, painted the infield textures, built the med center/helo seen earlier (upper right), modeled most of the vehicles and people strips, placed/LOD'ed the vehicle and people groups, and 2D Art Directed the rest.

 
Another shot showing the vehicles and the camera boom which I modeled, mapped and LOD'ed.
 
Here are most of the vehicles that are placed at each track. I was responsible for coming up with the required vehicles to fill out the tracks. Notice that there are "clumps" of vehicles to save geometry as they are placed in groups. I modeled most of these and modified others and textures some.
 

This is to show the geometry that makes up the vehicles.